You know how things never go according to plan? Here’s the story of how we worked on our game for a year, full of confidence, then chose to pivot and throw all of our code in the trash.
Robots are cool. Sometimes there’s a philosophical, metaphorical explanation behind the choice for a design. For us, it was a gut thing: we just like robots (not the Skynet kind though).
Hey there, it’s Aurélien and Vincent , co-founders of Blindspot Games.
It’s February 2023 and we’ve recruited the last member of our team.